Friday, 12 November 2010

Its only 4 weeks into the third year and already im suffering from emotional distress. This was mainly caused be my own lack of beleif in myself. However thanks to my chat with chris and heather i am now back on track. This leaves me to re concentrate on the rooftops project, which considering how mundane the project is (with all the gray) im actually enjoying the challenge of creating a full level indipendantly as the only other level experience we have was in the group project and that was part of a team.

Im also enjoying all the new stuff im learning, mainly in unreal, and seeing a level ive created taking shape.

Friday, 22 October 2010

Well weve not been back for long and already the pressures on. The thoughts of getting a job getting better at not only 3d but drawing as well. The thought of having to plan a final project now feels weird and the thought that this project will be the main part of my portfolio, and the pressure to pick the right subject and something that wont bore me is something that is getting to me as everyone else seems pretty sure what subject theyre going to do, and where theyre going to be next year.



Well I have a few ideas for my final major project my first one would be a character/environment project based around a book, the book i would use is one ive enjoyed for years since i was about 14 i would use one of the books from the vampire diaries series but i would make sure i didnt use a part which was particularly gothic because as chris pointed out i dont want to be labeled.



My second idea would be an environment project. There is an area in ashby of an overly demolished house in the middle of a small forest



And my third idea is the house that chris found in the middle of a field, the only problem with this is i dont know where this house is. and even after extensive searches on google earth i still cant locate it.

so my FMP is between the first two ideas the book and the environment

Wednesday, 4 August 2010

over the summer

Well over the summer ive done quite alot of work it was nice working to my own projects but it did get quite boring after a while and i found myself sitting waiting for the holidays to end.
The work that i did ove rthe summer i tried to vary the range of objects i modelled and drawings i created as iv decided to extend over what i usually do.
here are some examples of the work i created


This was a flower from my mothers front garden i chose to draw it digitally because i felt that the vivid colours would only be fully apreciated in a digital image

I have uploaded more but blogger wont let me

Friday, 4 June 2010

gWell recently it actually dawned on me that iv' e continued drawing painting and modelling but I should also carry on writing the blogs.
However at the moment its probably clear nothing has been posted on facebook model wise this is because I'm apparently too close to my work, I'm actually afraid that the criticisms might upset me which is really weak but this is different to the set work I can put that up without fail but as soon as iv' e thought of something myself il just wait to hand it straight to heather and hope for the best, which is what I did for the last term I must have made at least seven 3d models yet put none of them on facebook, so if I make it into the third year which I hope I will ill try to work on my confidence and try to understand that not everyone will like my stuff or my styles but I should at least have the confidence to show my work without being afraid of the criticisms.

ps these blogs might be erratic in their uploading thats because the interent is a rare and expensive thing for me and il write the entries and store them up for when I get the internet.

Thursday, 29 April 2010

end of the group projects

Well i don't think that in my design document i covered exactly what my role was in the group projects so I'm going to start by explaining that. At first i was just modelling and texturing. I modelled the following objects:

Big Blue chairs
Pillars
Front Desk
Computer(front desk)
Camera(front desk)
phone
sandwich board
posters
classroom windows
box windows
sanitary bin
girls toilet window
round window
TV
and the lugs and pipes that went between the pillars


and i also modelled the following objects when i finished my queens building objects:

dead body under cover
decayed sheet to go on top of the gurney
crash cart
iv drip
computer (hardrive, monitor, keyboard) for security room
filling cabinet

but as the project progressed i decided to move onto the unreal aspect of the project this included uploading my assets and other peoples assets including the textures. I also created quite a few of the decals in the level. But out of all of my assets the part i am most pleased about is the static on the TV.
I found on the whole that the group projects enabled me to learn alot especially in unreal which at the start of the project i knew nothing about unreal and now i can import assets with static meshes and textures and convert them to materials i can also create animated textures, decals and figure out why problems occur.

I had a few problems during the project one of these was the lines running down a few of my assets which i tried hard to figure out why it was happening but as the end of the project drew near i had to give in and make them again and export them differently than i had done the first time around.

This project has taught me to have other responsibilities so that if i fail I'm not just going to let myself down I'm going to let down everyone else in the group, Importing other peoples assets also enabled me to gain some more responsibility in the way that i had to handle other peoples assets and that if i didn't put them in right then that would be unfair to the person who made it so i decided to ask where people wanted their assets to go, which i thought would have been better than me putting them in where i wanted.
At the start of the project I was afraid of the group project and that i wouldn't like having the friction of working with other people but now that it is over I'm glad that that friction was there and if it had been an easy ride i wouldn't have learnt as much as i have.

Monday, 12 April 2010

In my third year (if i make it on) i hope to achieve the skills and high quality level that the current third years have, during one of the presentations by Del the difference between his second year work and third year work was massive, and sitting next to the third years and seeing how easily they use the programmes, form the first year to the second my work already (i think) made a quality leap and i hope that by heavy practice and looking for inspiration from other peoples work and flow lines, i hope that my work will make that second leap.
Drawing wise i hope to carry on improving which i know i am slowly. I keep having small revelations. Where things that have been said to me and explained over and over again finally click and make sense, I hope that in the third year these things will make sense and sink in faster so that i don't waste time making low standard work and then realise at the end of the year whats wrong with it.

Monday, 5 April 2010

Well ive altered and i think improved one of the masterpieces i chose to do way back before christmas. Here is the original of the anne bolyn piece i chose to do:


And here is my piece i chose to make it look more realistic and lifelike: