Friday 28 January 2011

The programming society thing

Well not only did i attend, Im also a rep for the game art students, yay.
So where do I begin, well i think il start with their overly large and powerful computors, wtf how much memory does a bit of code take up?
I mean while were up here trying to figure out which computors a) actually run unreal and b) will it actually build your work, while theyre over there complaining that the log in time for there monster machines is five minutes (boo hoo).
Also why is it necessary for them to have space invader carpets and pac man walls surely that could buy something more productive.
And do they really need that 3d projector????

They also didnt seem to understand what we do (play games and draw was their understanding) so we spent a while explaining a number of times explaining that we do more than that.

Apart from these obvious flaws the night wasnt that bad, and im sure if we keep going every thursday we'l learn something about working with programmers and how things work.

Tuesday 18 January 2011

FMP

So i have chosen to create a house from the books. It is at an important part of the book and although it doesnt feature too heavily, the description is enough for me to create it.
I will not however be creating all of the house only the parts mentioned in the third book in this particulaer scene these areas include:
The attic
The stairs from the attic
The landing
The stairs to downstairs
And the living room

I will also be creating a character I think at this point it will probrably be the main female character Elena as it is her the book follows at this point.