Tuesday, 10 May 2011

10th may

today i managed to import my character into my level and get it to animate when the player gets close to it.

I have also imported in some of my final assets including the hall cabinet which i decided to include since simon sudgested that my hall looked a bit bare and because it is a long corridor it made it look even longer because it was empty.

even this small cabinet breaks up this area making it looks smaller.

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